Blackjack in Python

Project Description:
This Blackjack game simulates the popular card game using Python. The player competes against the dealer, trying to get a hand value of 21 without going over. The game handles shuffling cards, dealing them, and checking win conditions (such as busting or blackjack).

Libraries Used:

  • random: For shuffling the deck of cards.
  • time: For pauses and creating delays for better user experience.

Key Logic:

  • The deck of cards is represented as a list of card values.
  • The dealer and player are each dealt two cards, and the player can choose to “hit” or “stand.”
  • The game continues until the player either wins or busts.
  • The dealer follows a fixed set of rules for drawing cards.

How It Works:

  1. A deck of cards is shuffled.
  2. The player and dealer are dealt two cards each.
  3. The player decides whether to “hit” (draw a card) or “stand” (keep current hand).
  4. The dealer draws cards until their hand value reaches at least 17.
  5. The game checks for win conditions, and the winner is determined.

Outcome:
An interactive and engaging Python implementation of Blackjack, offering a great learning opportunity in handling user input, game logic, and randomization.

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