Project Description:
This Blackjack game simulates the popular card game using Python. The player competes against the dealer, trying to get a hand value of 21 without going over. The game handles shuffling cards, dealing them, and checking win conditions (such as busting or blackjack).
Libraries Used:
- random: For shuffling the deck of cards.
- time: For pauses and creating delays for better user experience.
Key Logic:
- The deck of cards is represented as a list of card values.
- The dealer and player are each dealt two cards, and the player can choose to “hit” or “stand.”
- The game continues until the player either wins or busts.
- The dealer follows a fixed set of rules for drawing cards.
How It Works:
- A deck of cards is shuffled.
- The player and dealer are dealt two cards each.
- The player decides whether to “hit” (draw a card) or “stand” (keep current hand).
- The dealer draws cards until their hand value reaches at least 17.
- The game checks for win conditions, and the winner is determined.
Outcome:
An interactive and engaging Python implementation of Blackjack, offering a great learning opportunity in handling user input, game logic, and randomization.